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Übersicht über G-Codes & Befehle

Die Kategorie listet alle üblichen G-Codes und Befehle, die verwendet werden können. Ein Filter ermöglicht es, dass nur Befehle für die gewünschte Firmware verfügbar ist. Unterstützt werden Befehle von Marlin, Klipper und RepRap Firmware.

 
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114

Position & Firmware-Info

Firmware
Klipper
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ACTIVATE_EXTRUDER

Aktiven Extruder wechseln

Firmware
Klipper
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CANCEL_PRINT

Firmware
Klipper
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CLEARE_PAUSE

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G0

G0 is a G‑code command that performs a linear rapid move. It moves the print head or bed without extrusion, meaning only positioning moves. In most 3D‑printer firmwares, G0 behaves exactly like G1, except that it is intended for fast travel moves. The actual speed is limited by: the F parameter ...

Firmware
Klipper Marlin RepRap Firmware Repetier
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G1

G1 is one of the most essential G‑code commands in FDM 3D printing. It performs a linear movement, either: with extrusion (if an E value is included) or without extrusion (if no E value is present) G1 controls almost all printed paths: perimeters, infill, supports, top layers, etc. Codesample G1 ...

Firmware
Klipper Marlin Repetier RepRap Firmware
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G10

Retract / Tool Offset (depending on firmware) G10 has two completely different meanings in 3D printing, depending on the firmware: 1. In Marlin: Retract (retracting the filament) G10 triggers a firmware retract. This means that the retract values stored in the firmware are used. Retract length ...

Firmware
RepRap Firmware Marlin Klipper Repetier
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G2

G2 performs a clockwise circular or arc movement. It is used to print arcs or circles more smoothly than approximating them with many G1 segments. Two ways to define an arc: 1. Using I/J/K (center‑offset method) I = X offset to arc center J = Y offset K = Z offset 2. Using R (radius method) R = ...

Firmware
Klipper Marlin Repetier RepRap Firmware
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G28

Homing (Referenzfahrt)

Firmware
Klipper Marlin Repetier RepRap Firmware
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G3

G3 performs a counter‑clockwise circular or arc movement. It is identical to G2 except for the direction of rotation. Two ways to define the arc: 1. Using I/J/K (center‑offset method) I = X offset to arc center J = Y offset K = Z offset 2. Using R (radius method) R = radius of the arc Common ...

Firmware
Klipper Marlin Repetier RepRap Firmware
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